Privacy Policy
Quantum Baboon by Donnut Studios · Last updated: 6 November 2026
This policy explains what information the Meta Quest game Quantum Baboon ("the game", "we") collects, why, and what you can do about it. We collect only what the game needs to run online multiplayer, keep players safe and stop cheating. We do not sell your data and the game shows no ads.
1. Information we collect
- Game account ID. When you start the game, an account is created automatically on our game server (Microsoft PlayFab) using an identifier generated by your headset for this app. You do not enter an e-mail address or password in the game.
- Nickname and player color that you choose on the in-game computer.
- Game items and ranks linked to your account (for example cosmetics, badges or staff ranks).
- Moderation and anti-cheat data: kicks and bans (with reason, duration and time) and records of detected cheating or game-file tampering, linked to your account ID.
- Live gameplay data while you are in an online room: your nickname, color, and the position of your head and hands, sent in real time to the other players in the same room so they can see you. This data is not stored after the session.
- Voice (only if voice chat is enabled in your version): your microphone audio is streamed live to players in the same room so they can hear you. We do not record or store voice.
The built-in LIV camera saves photos and videos only on your own headset, and only when you use it. We do not receive them.
2. How we use it
- to create your game account and keep your nickname, items and ranks;
- to connect you with other players in online rooms;
- to enforce the rules: kicks, bans and anti-cheat protection;
- to fix bugs and keep the game working.
3. Services we use
- Microsoft PlayFab - game accounts, items, bans and server scripts.
- Photon by Exit Games (Europe region) - online rooms and real-time multiplayer (and voice chat, if enabled).
- Meta - the Meta Horizon Store and Meta Quest platform, under Meta's own privacy policy.
These providers process the data only to provide their services to the game. We do not share your data with anyone else, except if required by law.
4. How long we keep it
Account data (ID, nickname, color, items, ranks) is kept while your account exists. Ban and anti-cheat records are kept as long as needed to enforce the rules. Live gameplay and voice data is not stored.
5. Your rights and deleting your data
You can ask us to see, correct or delete the data linked to your game account. To delete your account and all its data, open a request at GitHub Issues (github.com/imajl3554-del/quantum-baboon/issues) with your in-game nickname. We will delete it within 30 days. If you live in the EU, you also have the right to complain to your data protection authority (in Poland: UODO).
6. Children
Quantum Baboon is not directed at children under 13, in line with Meta's age requirements for Meta Quest. We do not knowingly collect data from children under 13. If you believe a child has used the game, contact us and we will delete the account.
7. Security
Access to multiplayer requires a server login, bans are checked on the server, and the data is stored with the providers listed above using their security measures.
8. Changes
If we change this policy, we will update this page and the date at the top.
9. Contact
Donnut Studios · GitHub Issues (github.com/imajl3554-del/quantum-baboon/issues)